Mover

Description
The Mover appears to be a a sort of energy looking block. It offers movement along 3 axes and rotation along the Y-axis, controlled by the camera movement keys.

Usage
Movers' functionality varies depending on where they are placed and how many of them are present. They only function if they are part of the core body.

A mover placed on the top of the core block will rotate the machine about the Y-axis to the direction of the camera. The first mover placed anywhere else will make the machine hover above the ground, controllable with the camera movement keys. The second Mover placed anywhere in the body will move the machine forward, backward, left and right, also controlled by camera movement keys. Any additional movers will only increase movement speed.

While Movers are controlled by the camera movement keys by default, their controls can also be set manually by creating the functions HoverF, HoverB, HoverL, HoverR, HoverU, and HoverD in ASSIGN. Additionally, an assignment HoverSW will disable all movers when activated.

Techs and Examples
Movers are demonstrated in the sample machine PARTS_Mover, with the following documentation text.""They are also used in Basic1, with the one on top colored cyan to indicate its purpose.