Discharger

Description
The discharger appears as a half block high object with a small indention in front of it, and on each corner it has one short spike shaped arm.

Usage
The discharger is used in combat to create a projectile that will suddenly appear around the target. It can be charged for more damage though it is vulnerable to be shot down by SMG fire.

There are different modes for the discharger, one is that the projectile will appear around the target and another, if given double-action, it will act as a flare against missiles. The longer the discharger flares has been charged, the more effectiveness will be against incoming launcher attacks.

Dischargers can have their maximum charged damage set from 20 to 100.

Tips

 * It is highly suggested to use the dischargers against fast targets on midair as it is lethal against them. Not recommended for use against ground targets.

Trivia

 * The discharger used to have a homing mechanism similar to missiles, where was it can be charged for more damage as well as an adjustable speed setting.